Monday, May 25, 2009

Xbox 360 Console Includes 60GB Hard Drive

Xbox 360 is much smaller than its predecessor--it measures approximately 3.3 by 12.2 by 10.2 inches and weighs 7.7 lbs. Its powered by custom IBM PowerPC-based CPU with three symmetrical cores each running at 3.2 GHz. It also carries a custom ATI graphics processor loaded with 10 MB of embedded DRAM, 48-way parallel floating-point dynamically scheduled shader pipelines and Unified shader architecture. This is powerful enough to draw 500 million triangles per second. In other words, it makes for great looking games in standard TV definition, and even better thanks to built-in support for HDTV 1080i televisions. It also supports the widescreen 16:9 format.

The unit has a 12x dual-layer DVD-ROM drive, which plays both the game media and progressive-scan DVD movies right out of the box. For game-save and media storage, users can choose between the detachable and upgradeable 60GB hard drive, or a separately sold 64MB flash Memory Unit. Along with storing files, the hard drive will make the Xbox 360 backward-compatible with part of the existing Xbox game library.

Control your Gameplay
Xbox 360 uses a refined button layout for its controllers. Back and Start buttons sit at the center of the controller and between them is a new Xbox Guide button, which instantly takes the user to the Xbox 360 user interface. From there, they can check for friends online, access personal digital content like photos and songs, and more. The black and white buttons of the first Xbox controllers have been replaced with new shoulder buttons placed above the left and right triggers. Xbox 360 can accommodate up to four wireless controllers and has three USB 2.0 slots to use for wired controllers or for streaming your digital media from digital cameras, MP3 players, and any Windows XP-based PC. Microsoft has also created a video-conferencing camera, sold separately, that will work with the system.


All Xbox 360 titles can be played in either standard or high-definition resolution in 16:9 widescreen, with anti-aliasing for smoother graphics. Game designers will be able to take advantage of the systems multi-channel surround sound. The Xbox 360s digital media allows users to supplement any games music from tracks in their own personal library.

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